package
{
	import flash.display.MovieClip;

	public class cue extends MovieClip
	{
		public var shotpower:Number;

		public function cue(radius:Number=0)
		{
			this.graphics.beginFill(0x12345, 0.8);
			this.graphics.drawRect(10, 10, 100, 100);
			this.graphics.endFill();
		}


		public function gatherpower():void
		{

		}

		public function shot():void
		{

		}
	}
}
